Summer Showdown OPEN QUALIFIER

RIOT Proving Grounds Tier 2: Summer Showdown by EGL & Helix Esports

View Bracket

Game & Platform

League of Legends

PC

Game Account Required

League of Legends Summoner Name

Date & Time

Format

Single Elimination

5v5

The administration team reserve the right to overrule any pre-stated tournament rules at any given point if deemed necessary.

General Tournament


By signing up to this tournament all participants agree that they have read and accept the EGL's Terms of Service (ToS) and the Privacy Policy.

The open qualifier and Proving Grounds tournament will follow all official rules as put forth by Riot Games. Those rules can be located here: 2021 North America Amateur Rule Set.


Player Eligibility

All players must be from the North American region.

It is both teams responsibility to verify the eligibility of all summoners playing in the match prior to starting or continuing any match play. By allowing the match to start, both teams agree that the summoners in the lobby when the match is started are allowed to participate in the whole match series, even if some of the summoners in the lobby are not listed on the team's roster.


Tournament Schedule

The tournament round start times are as follows:

Schedule

Tournament Start Time 15:00 Pacific Time (PST) on July 7th.

Rosters


Minimum & Maximum Players

Rosters must contain the minimum number of summoners as shown in the tournament description. For example in a 5v5 tournament, rosters must contain a minimum of five (5) summoners in order to be able to participate.


Player IDs

For this tournament, players must register their League of Legends Summoner Name to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and accurate. Spelling, spaces and characters must be exact, but do not need to be case sensitive.

If your username is found to be incorrect or you have input an email address instead of your LoL Summer Name then you will be disqualified as this is strictly NOT allowed.


Substitutes

Rosters my have a maximum of six (6) summoners, which allows for a substitute on the roster.

Roster Lock

Player IDs are stored when you enter a tournament, meaning that any changes made to a player's ID after they sign up for a tournament will not be updated on the roster. To avoid this change your username before signing up for a tournament or leave the tournament, change your game ID so that it is correct and then rejoin the tournament.


Player Eligibility

Only players listed on the Match Fixture page are eligible to play in tournament matches. It is both teams responsibility to verify the eligibility of all players playing in the match. If a team uses an ineligible player in a match they will forfeit the match the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.

If the opposing team has an ineligible player present, you must tell the opposing team to replace that player with an eligible player. You must have given the player the required fifteen (15) minutes from match start time to substitute their ineligible player. If the team does not substitute their ineligible player, please report the scores in your favour and provide proof of the ineligible player in the game lobby.

Match Settings


All matches are to be played using the following settings:

Match Settings

Map Summoner's Rift
Team Size 5
Allow Spectators All
Game Type Tournament Draft
Lobby Name Summer Showdown - (Team A) vs (Team B)
Password Please refer to the official Discord to be given a non-public password

Restrictions


Champions

No champions are currently restricted. Please refer to the official Discord for any potential changes.


Matches


Match Formats

Teams will play matches in the following formats, depending upon the tournament round:

Open Qualifier: All matches are Best of 1 and are decided after one game.


Incorrect Match Settings

It is the hosting player’s responsibility to ensure that the match settings are as outlined above in the Match Settings. If you notice that the host has the incorrect match settings, please record video proof of what is wrong, ensuring that the scores, time, incorrect rules and/or the players in the lobby are clearly visible (depending on the accusation) and then immediately report this to the admin.

In the instance that the hosting team have the correct match settings and you leave the game before it is completed, the team that did not leave will receive the win for that map.

In the instance that the hosting team have the incorrect match settings and you do not leave the game before it is completed, the result of that map will stand.

The hosting team will not forfeit the map if the non hosting team does not leave the match and the map is completed.


Seedings

A team's seed is indicated by the number next to their team name on the tournament bracket. The highest seed is defined as the team with the seed closest to 0.

The team that has the highest seed will choose which side they wish to start on, Blue or Red.

For open qualifiers, seedings will be determined based on the average elo per team.


Draft

For draft method, Pro Draft is optional but must be used upon request by any of the participants.

Match Delay

Matches must be played in their entirety unless both players agree to delay the match. Maximum permitted time to delay a match is fifteen (15) minutes.

Failure to complete a match or report the scores within an hour of receiving the match fixtures will result in disqualification for both players due to inactivity.

Players may not delay the match for more than fifteen (15) minutes between each round. If a player delays the start for longer than fifteen (15) minutes, the other player should report the scores in their favour and provide proof of the delay occurring.

The player that did not delay must provide video proof showing that this fifteen (15) minute delay did occur.

Reporting


Match Result

Both players are responsible for reporting the result of a match. This can be done by clicking on the match fixture link found on the Match Fixture page.

Tournament brackets will be updated automatically once both players have reported the match.

In the instance that only one player reports the match result, the result will automatically be confirmed after ten (10) minutes. Please do not contact support in this time as you will cancel the timer.

Disputed Result

In the instance that both players report conflicting results, the match will be placed into dispute and will be handled by a member of staff.

Evidence

In the event of a dispute, the player that has disputed will be asked to provide proof of their accusation. Please see the Evidence Policy section below to find out what evidence is required.

If the disputing player is unable to provide valid evidence for the reason that they disputed, then the player will be removed from the tournament and will also receive a suspension due to disputing without valid reason/proof.

It is both teams responsibility to provide evidence in case of a dispute.

No Shows


No Shows

A player has fifteen (15) minutes to show up and be ready to start the match. Failure to do so will result in a forfeit.

To report a no-show, please click on the 'Opponent No Show' button on the Match Fixture page.

No Show Proof

If you have reported a no-show and the opposing player has disputed, you must provide video evidence that you have invited all players to play prior to the fifteen (15) minute no-show deadline. Failure to do will result in the no-show claim being voided and both players being made to play the round.

Cheating


We have a zero tolerance policy for cheating. Players caught cheating, glitching or abusing in-game mechanics in any way will be permanently banned from the EGL site and all future competitions.

Evidence Policy


We strongly recommend that you obtain photo or video evidence showing the outcome of every match.


User Conversations

All conversations between users are not considered evidence. This includes, but is not limited to:

AIMs
Emails
Private Messages
PSN Messages
XBL Messages
Skype Messages
Tweets
Direct Messages

Evidence Requirements

When asked to provide evidence for the outcome of a match, all video and photographic evidence must clearly show the match score, time, players in the lobby and, if necessary, evidence of the rule violation of the opposing player.

Evidence that does not meet the above criteria will not be considered.


Uploading Evidence

All video evidence should be uploaded to an external website such as YouTube. Photographic evidence should be uploaded to an external website such as Imgur, Prnt.sc, Photobucket or Imageshack. The URL link to the individual evidence must be sent to an admin, along with a brief description of what the evidence shows.

Evidence that has been faked or tampered with in any way will not be accepted as valid. Anyone found to be providing fake proof will be permanently banned from competing on the website.

Support


Support

If you have a problem with your match, please click on the 'Contact Support' button found on the Match Fixture page. You can view and respond to all of your support tickets here.

Abusive Behaviour

Abusive behaviour towards staff members that are called into a match dispute will not be tolerated. The individual user violating this rule will be subject to a site-wide ban.