[EU] Call of Duty MW: Warzone Cup

Please see the "Overview - Prizes" section for the prize summary.

View Bracket

Game & Platform

Call of Duty: Warzone

Cross Platform

Game Account Required

Activision ID

Date & Time

Format

Single Elimination

2v2

  Prizes

*NOTE: A minimum of eight (8) participants must compete in the tournament for prizing to become unlocked. Once a tournament has concluded, the winner(s) will be contacted via the email associated with their EGL account regarding their prize and how to claim it. Cash prize payments are paid via PayPal only and are paid the following month.

The amount of cash prizing received is determined by the amount of participants in the tournament, please see the table below for the breakdown in prizing. Only 1st place will be awarded a cash prize. All players on the winning roster will be contacted via email and the cash prize will be equally split among team members:

Participant Sign Ups 1st Place
8+ Participants €50 to the winning team

  Player IDs & Roster Lock

Player IDs

For this tournament, all players must register their Activision ID to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and include the unique identifier number, if applicable i.e. UsErNaMe#1234567, though not all Activison IDs have a unique identifier number i.e. #1234567. Spelling, spaces, characters and case sensitivity must be 100% accurate.

If your username is found to be incorrect or you have input an email address instead of your Activision ID then your team will be disqualified as this is strictly prohibited.

Roster Lock

Player IDs are stored when you enter a tournament, meaning that any changes made to a Player's ID after they sign up for a tournament will not be updated on the roster. To avoid this update the relevant Game ID before signing up for a tournament OR leave the tournament, update your Game ID on the Game & Social Accounts section of your profile so that it is up-to-date and proceed to re-enter the tournament.

  Match Settings

All matches are to be played using the following game settings:

Game Mode Warzone - Battle Royale
Game Type BR Quads
Squad Fill Fill

  How To Compete

Best of 2

All matches are Best of 2 and are decided after two games. The winning team is the team with the highest overall kill-count at the end of both matches.

Game Session Setup

Either of the teams can set up the match as the game is played on dedicated servers. The host must select Warzone - BR Quads. Once this is done the hosting team will then invite their opponents to the game session and start matchmaking.

Cross-Platform

This tournament is cross-platform meaning that PC, PS4 & Xbox One players are all permitted to compete. Both Controller and Keyboard/Mouse are permitted also.

How To Win

The team with the most kills at the end of the game session will be awarded the win. If there is a tie in kills, then the team that had the most overall damage wins. Once the game has finished and all players are dead or the game was won you can get match evidence by going back to the lobby and selecting Match Summary - Scoreboard.

  Eligible Countries

This tournament is open to players of any age and any user that resides within Europe.

The following countries are permitted to enter into this tournament:

Åland
Albania
Andorra
Austria
Belarus
Belgium
Bosnia and Herzegovina
Bulgaria
Croatia
Cyprus
Czech Republic
Denmark
Estonia
Faroe Islands
Finland
France
Germany
Gibraltar
Greece
Guernsey
Hungary
Iceland
Ireland
Isle of Man
Italy
Jersey
Latvia
Liechtenstein
Luxembourg
Macedonia
Malta
Monaco
Montenegro
Netherlands
Norway
Poland
Portugal
Republic of Ireland
Republic of Lithuania
Republic of Moldova
Romania
Russia
San Marino
Serbia
Slovakia
Slovenia
Spain
Svalbard and Jan Mayen
Sweden
Switzerland
Ukraine
United Kingdom
Vatican City

  Support

If you have a problem with your match, please click on the 'Contact Support' button found on your Match Fixture page. You can also reach us on the EGL - Global Discord channel for general questions and discussion.