Fortnite: Kill Frenzy Cup
Please see the "Overview - Prizes" section for the prize summary.
View BracketPrizes
*NOTE: In order for cash prizing to be available a minimum of eight (8) participants must compete in the tournament. Upon completion of the tournament cash prize winners will be contacted via email to arrange payment. Prize payments are paid using PayPal only and are paid the following month.The amount of cash prizing received by the winning team is determined in the table below, only the tournament winner (1st Place) will be awarded a cash prize. All members on the winning team will be contacted via email and the cash prize will be equally split among team members:
Participant Sign Ups | 1st Place |
8+ Participants | €10 to the winning team |
16+ Participants | €20 to the winning team |
32+ Participants | €30 to the winning team |
64+ Participants | €40 to the winning team |
128+ Participants | €50 to the winning team |
Player IDs
For this tournament, players must register their Epic Games Account Username to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and accurate. Spelling, spaces and characters must be exact, but do not need to be case sensitive.
If your username is found to be incorrect or you have input an email address instead of your Epic Games Account Username then your team will be disqualified as this is strictly NOT allowed.
How To Compete
Matchmaking Region
The matchmaking region of every player has to be set to Europe.
Best of 1
All matches are Best of 1 and are decided after one game.
Cross-Platform
This tournament is cross-platform meaning that PC, PS4, Xbox One & Nintendo Switch players are all permitted to compete. Both Controller and Keyboard/Mouse are permitted also.
Game Session Setup
The captain of the hosting team will host a public SQUAD game session. The hosting player will then invite their teammate and opponents to the game session and start matchmaking.
How To Win
The team with the most kills at the end of the game session will be awarded the win. If there is a tie in kills, the team that survived the longest wins the match. If both teams and all players survive to the end of the match (Victory Royale), the team who achieved the final kill shall win the round. Award 1 point extra to the team that won in the case of a draw after following the rules above as you can input a draw result when reporting the scores.
How to Show Kill Count & Health Bars
Users must give evidence of the scores of each user and also show the health bars of each user when submitting proof. Only show proof of the other team being downed or out completely so we can determine the final kill-count for that team. To get this evidence, screenshot the game screen showing health bars and your kills, then show your opponents and teammates kills. Here is an example of how to do this:
Or you can get Replay evidence showing the kills for each member of the squad for your match, again only screenshot evidence of the other team no longer alive, if they are still alive and it is not the end of the game this will not be acceptable proof. Here is an example of Replay proof:
Sabotage
Teams will party up as a SQUAD with their opponents. The teams that have queued up together are NOT ALLOWED to contribute/cause the death of the player(s) they're competing against within that game. Players caught doing so will be disqualified from their match.
Examples of sabotage include but are not limited to:
- Breaking, editing or weakening your opponent's built or non-built (a structure that they were using but did not build, e.g. someone else's structure, trees, buildings etc) structures or cover by any mean. Resulting in your opponent falling, losing cover or taking damage in any way shape or form.- Causing your opponents to miss shots or miss opportunities for advancing their scores in any way shape or form.
- Building in-front of your opponent or boxing them in.
- Using any type of vehicle to drive into your opponent.
- Picking your downed opponent up and carrying them is not allowed.
- Using any ingame features such as grenades, traps etc that negatively affect your opponent's health or ability to play normally against your opponent is not allowed.
Examples of NONE sabotage include but are not limited to:
- Kill stealing is NOT a form of sabotage.- Loot stealing is NOT a form of sabotage.
- Following your opponent is NOT a form of sabotage.
- Re-spawning or reviving your teammate/opponent is NOT a form of sabotage.
- Not re-spawning or reviving your teammate/opponent is NOT a form of sabotage.
Any claims of this happening must be submitted in video form and show all players usernames involved in the incident. Proof must be submitted either in the match dispute or through a ticket on the website. We will not accept screenshots in this case.
Support
If you have a problem with your match, please click on the 'Contact Support' button found on the Match Fixture page. You can also reach us on the EGL - Global Discord channel for general questions and discussion.