For this tournament, players must register their Origin ID to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and accurate. Spelling, spaces and characters must be exact, but do not need to be case sensitive.
If your username is found to be incorrect or you have input an email address instead of your Origin ID then your team will be disqualified as this is strictly NOT allowed.
How To Compete
The matchmaking region has to be EU. The host of the lobby must reside within the EU.
Best of 1
All matches are Best of 1 and are decided after one game.
Game Session Setup
- Teams consist of 3 players, each team should swap 1 player so that each team has 2 of its own members and 1 of their opponents.
- The captain of the hosting team will host a public game session. The hosting player will then invite their teammate and one of the opponents from the opposing team to the game session and start matchmaking.
- The two games will be played at the same time. Once the match has concluded and the squad has either won the game or they have all been eliminated, each team should get photographic evidence of the final squad scoreboard, example:
- Each members kills will then be combined as a team to determine the winner of the map, for example:
Match A - Players Kills
|Player One = 2 Kills|
|Player Two = 1 Kills|
|Player Four = 3 Kills|
Match B - Players Kills
|Player Five = 3 Kills|
|Player Six = 4 Kills|
|Player Three = 3 Kills|
|Red Team = 6 Kills Total|
|Blue Team = 10 Kills Total|
|Winning Team = Blue Team|
How To Win
The team with the most kills at the end of the game session will be awarded the win. If there is a tie in kills, the team with the most amount of combined damage will win.