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Beta Snooker Tournament #1

Please see the "Overview - Prizes" section for prize summary.

Join Cup

Game & Platform

WST Snooker

Mobile

Date & Time

Sunday, Sep 6th 2020

12:00 BST

Format

Single Elimination

1v1

The administration team reserve the right to overrule any pre-stated tournament rules at any given point if deemed necessary.

General Tournament


By signing up to this tournament all participants agree that they have read and accept the Terms of Service (ToS) and the Privacy Policy.


Player Eligibility

This tournament is open to players of any age and any user that resides within either the UK or Europe.


Prizing

The roster size for this tournament is limited to 1. The winning player can only receive prizing for one (1) player.

Players not listed on the Match Fixture page will not receive prizing under any circumstance.

Please note that in order for prizing to be available a minimum of eight (8) participants must compete in the tournament. Please see the "Overview - Prizes" section for a full break down on the prize summary.


Tournament Schedule

The tournament round start times are as follows:

Schedule

Tournament Start Time - Sunday 12:00 BST
Tournament Start Time - Wednesday 18:00 BST

All other rounds are to start within 15 minutes of receiving the fixtures for that round.

Players will not be required to check in for this tournament.

Rosters


Minimum & Maximum Players

When registering for a tournament, Users must select the minimum number of players required to compete in that tournament, indicated on the tournament sign up module. Users will not be able to select more than the maximum number of players indicated on the tournament sign up module.


Player IDs

For this tournament, players must register their Snooker ID to their EGL Game & Social Accounts section on their EGL profile. All Player IDs on a team’s roster must be 100% valid and accurate. Spelling, spaces, case sensitivity and characters must be exact.

If your username is found to be incorrect or you have input an email address instead of your Snooker ID then you will be disqualified as this is strictly NOT allowed.


Substitutes

Players are not permitted to use a substitute at any point in a match. A substitute is defined as someone who is not listed on the Match Fixture page.

Roster Lock

Player IDs are stored when you enter a tournament, meaning that any changes made to a player's ID after they sign up for a tournament will not be updated on the roster. To avoid this change your username before signing up for a tournament or leave the tournament, change your game ID so that it is correct and then rejoin the tournament.


Player Eligibility

Only players listed on the Match Fixture page are eligible to play in tournament matches. It is both players responsibility to verify the eligibility of all players playing in the match. If a player is not the player listed on the roster for that match, they will forfeit the match. Proof must be shown to support any claims of an ineligible player playing in a match.

If the opposing player has an ineligible player present, you must tell the opposing player to play on the account listed on the roster. You must have given the player the required fifteen (15) minutes from match start time rectify this. If the player does not rectify this, please report the scores in your favour and provide proof of the ineligible player in the game lobby.

Match Settings


All matches are to be played using the following settings:

Game Rules

Game ModeCustom Match
Aiming Aid Pro+
Match Length 1 Frame
Arena Alexandra Palace or Crucible

How To Compete


Game Session Setup

-  Both players should select "Online vs" from the main game menu.
-  The hosting player should then select "Custom Match" and select "Host".
-  The Host can then change their player in Player Settings.
-  The Host should then send the 4 letter "Match Invite Code" to the opponent via the match comments.
-  The non-hosting player should then select "Custom Match".
-  They are then presented with a popup - where they select "Join - Accept" on the Matchmaking Code popup. The player should then input the Matchmaking Code into the box.
-  They can then change their player in "Player Settings".
-  Once all these steps have been followed, the Host should select "Search" - followed by the non-hoting player selecting "Search" also. This will then start the match.

How To Win

A match is defined as 1 Frame, the winner of this frame will advance to the next round of the tournament.

Required Proof


How to Show Proof

Users must give evidence of the scores/match result of each match by taking a screenshot at the end of the match. Once you have done this upload the image to either Imgur, Prnt.sc, Photobucket, Twitter (tag @EGL_Europe), imgbb.com or Imageshack.

Proof should be of the final scoreboard, for example:

We will also accept live footage streamed via Twitch, Mixer, YouTube etc but only clips of the match scores/results.

Matches


Best of 1

All matches are Best of 1 and are decided after one game.

Server Issues

In the event of server issues arising, tournaments may be postponed or cancelled depending on the severity of the issue.

If the tournament is cancelled it will be announced on the EGL_Europe twitter page and EGL - Global Discord channel. The tournament title will also be adjusted to reflect this outcome.

Match Delay

Matches must be played in their entirety. Maximum permitted time to delay a match is fifteen (15) minutes.

Failure to complete a match or report the scores within 35 minutes of receiving the match fixtures will result in disqualification for both players due to inactivity.

Players may not delay the match for more than fifteen (15) minutes between each round. If a player delays the start for longer than fifteen (15) minutes, the other player should report the scores in their favour and provide proof of the delay occurring.

The player that did not delay must provide video proof showing that this fifteen (15) minute delay did occur.

Player Disconnections

This is a tournament for the beta online mode of the mobile game Snooker, there are known bugs and exploits.

If a game becomes unplayable before a player reaches a score of 73 then the two players are required to restart the game. If a player has 74+ points and the game becomes unplayable then they the leading player will be advanced to the next round. EGL staff will make their best judgement with the evidence provided if this is needed. It is required for you to finish games, where possible.

EGL and Snooker welcome feedback on the online mode and tournament setup.

A match is defined as 1 Frame, the winner of this frame will advance to the next round.

Forfeits

In order for a player to forfeit, the opposing player must leave the match as soon as they have gathered evidence of the opposing player violating the tournament rules.

Players will forfeit a round for the following reasons:

  • Leaving a match prior to it's completion and then failing to provide valid proof of the accusation against the opposing player.
  • Hosting a match with the incorrect Match Settings shown above.
  • Delaying a match by more than fifteen (15) minutes since receiving the match fixtures for that round.

Hosting


Hosting

The higher seeded player will be the host. A players seed is indicated by the number next to their name on the tournament bracket. The highest seed is defined as the player with the seed closest to 0.

Reporting


Match Result

Both players are responsible for reporting the result of a match. This can be done by clicking on the match fixture link found on the Match Fixture page.

Tournament brackets will be updated automatically once both players have reported the match.

In the instance that only one player reports the match result, the result will automatically be confirmed after ten (10) minutes. Please do not contact support in this time as you will cancel the timer.

Disputed Result

In the instance that both players report conflicting results, the match will be placed into dispute and will be handled by a member of staff.

Evidence

In the event of a dispute, the player that has disputed will be asked to provide proof of their accusation. Please see the Evidence Policy section below to find out what evidence is required.

If the disputing player is unable to provide valid evidence for the reason that they disputed, then the player will be removed from the tournament and will also receive a suspension due to disputing without valid reason/proof.

No Shows


No Shows

A player has fifteen (15) minutes to show up and be ready to start the match. Failure to do so will result in a forfeit.

To report a no-show, please click on the 'Opponent No Show' button on the Match Fixture page.

No Show Proof

If you have reported a no-show and the opposing player has disputed, you must provide video evidence that you have invited all players to play prior to the fifteen (15) minute no-show deadline. Failure to do will result in the no-show claim being voided and both players being made to play the round.

Cheating


We have a zero tolerance policy for cheating. Players caught cheating, glitching or abusing in-game mechanics in any way will be permanently banned from the EGL site and all future competitions.

Evidence Policy


We strongly recommend that you obtain photo or video evidence showing the outcome of every match.


User Conversations

All conversations between users are not considered evidence. This includes, but is not limited to:

AIMs
Emails
Private Messages
PSN Messages
XBL Messages
Skype Messages
Tweets
Direct Messages

Evidence Requirements

When asked to provide evidence for the outcome of a match, all video and photographic evidence must clearly show the match score, time, players in the lobby and, if necessary, evidence of the rule violation of the opposing player.

Evidence that does not meet the above criteria will not be considered.


Uploading Evidence

All video evidence should be uploaded to an external website such as YouTube. Photographic evidence should be uploaded to an external website such as Imgur, Prnt.sc, Photobucket or Imageshack. The URL link to the individual evidence must be sent to an admin, along with a brief description of what the evidence shows.

Evidence that has been faked or tampered with in any way will not be accepted as valid. Anyone found to be providing fake proof will be permanently banned from competing on the website.

Support


Support

If you have a problem with your match, please click on the 'Contact Support' button found on the Match Fixture page. You can view and respond to all of your support tickets here.

Abusive Behaviour

Abusive behaviour towards staff members that are called into a match dispute will not be tolerated. The individual user violating this rule will be subject to a site-wide ban.