SUPERVIVE Season Zero Update Details

By Scott on 08 January 2025

SUPERVIVE Season Zero Update

Beebo

A New Hunter: Beebo, the Mischievous Chaos-Maker

  • Matterball (PASSIVE): Beebo’s Matterball lets him cross lava and other hazards safely. He is also 10% lighter than other Hunters.
  • Bat (LMB): Tap to swing Beebo's bat. HOLD to charge a powerful swing that deals significant knockback and damage.
  • Zeep Zeep (RMB): Press to fire a Zeep from Beebo’s slingshot. After firing, Beebo readies the next random shot. HOLD to cycle between Zeeps with different effects.
  • Schwoop (SHIFT): Dash forward a short distance and gain a movement speed bonus for a period of time.
  • Beeb-omb (Q): PRESS to throw a Beeb-omb that grows in size and damage over time. PRESS again to detonate!
  • Tonk Tonk! (R): Drive a kart that picks up enemies and allies. Crashing into a wall deals damage to struck enemies. Recast to hop out early.

Brall

  • Blazing Spirit (Passive): Dramatically reduced the amount of empowerment Brall gets from dealing damage to creeps.
  • Caldera, Molten Greatsword (LMB):
    • Damage reduced by 10%.
    • Hitbox width pulled in by ~30%.
    • Knockback re-added.
  • Feysteel Chain (Q):
    • Cooldown now begins counting down on second activation or chain break instead of first activation.
    • Chain duration reduced from 7 >>> 5.5 seconds.
  • Flame Step (Shift): Lv.3 ability upgrade now provides less cooldown reduction (-3.5 >>> -2 seconds) and dodging shots gives less empowerment energy (95 >>> 65).

Hudson

  • Barbed Wire (Q):
    • Now destructible, with pass-through damage.
    • Health increases with ability level.
    • Width increased by 100.
    • Cast range increased and now shows a warning while lobbed.
    • Increased placement/lobbing duration when cast at max range (2x longer).
    • Increased total life time to 20 seconds at level 1/2, and 30 seconds at level 3.

Warped Equipment

Blue tier equipment upgrades now have a 4th evolution choice: a Warped evolution.

  • Warped evolutions keep the base stats of the item but can roll a random passive from any other item in the game, sometimes with additional benefits:
    • 75% chance: Warped evolution has a passive from any other blue equipment.
    • 20% chance: Warped evolution comes with extra stats pulled from the evolution it got its passive from.
    • 5% chance: Warped evolution has a unique ‘legendary’ passive! Currently, there are 3 ‘legendary’ passives: Soulstealer, Glider, and Trail Blazer.

Global Shop

You can now shop anywhere. Default keybind is “V” to open the Global Shop (rebind via "Remote Shop" in keybinds).

  • Upon purchase, a Delivery Drop Pod will be issued and sent down after 20 seconds (time reduces in the late game).
  • Allies’ items will be added to an incoming Pod.
  • Every match, 12 powers are rolled in limited quantities: 8 common/uncommon, 3 rare, and 1 exotic.
  • Core items always available:
    • Hypervive
    • Green & Blue Armor
    • Armor Repair Kit (repairs 1500 HP/3 bars).
    • Mobile Respawn Beacon.
  • Normal Shops no longer sell equipment or raw beans. Each region has unique default powers.

Map Objectives, Legendaries, and Exotics

Maximum exotics per game reduced from 8 >>> 4 (modifiable by storm shift).

  • 4 Exotics distributed:
    • 2 in evil chests.
    • 1 dropped by a first-night boss.
    • 1 purchasable in the Global Shop.

Progression

Season Zero introduces a Battlepass for 1000 Theorycraft Coins (TC) or 300 VIVE Points (VP).

  • 300 VP included in each Battlepass to cover the next one.
  • ‘Behind the curve’ players gain boosted EXP.
  • New Progression Trackers and Seasonal Missions added to the UI.

Ranked Changes

Rank reset included. Season lasts 3 months (ends March).

  • +5 ranked points for solo players regardless of placement.
  • Rank progression points increased from 100 >>> 200.

Miscellaneous / QoL

  • Fixed item duplication bug.
  • Portuguese VO and Japanese text now available.
  • Pre-game lobby emotes now affect the entire lobby.

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SUPERVIVE Season Zero Update Details