Marvel Rivals March 25 Update
Marvel Rivals keeps evolving with each update. Bugs and exploits get fixed, heroes shift in the meta, and your main won’t always play the same—even if you’ve mastered every trick, like Jeff’s anti-headshot passive.
Here’s everything that changed in the March 25 patch.
Patch Notes
General
- Fixed a bug in Custom Games where disconnected players still appeared on the Like page after a match.
- Fixed an issue on consoles where chat focus would jump to older messages when opening the chat window.
Maps & Modes
- Fixed terrain issues that could trap characters or cause weird clipping.
- In the Hydra Charteris Base map, Rocket Raccoon’s B.R.B. no longer revives teammates outside the play area.
Heroes
- Wolverine – Terrifying Pounce: Hulk now reacts properly when Wolverine’s Feral Leap sends him into a terrain KO. No more off-script stunts.
- Iron Fist – Wall-Climbing Glitch: Fixed a bug in Practice Range where Iron Fist could climb walls beyond intended limits.
- Iron Man – Teleporting Bug: In Sanctum Sanctorum, using Hyper-Velocity right before entering a portal could break the ability and cause weird visual effects. That’s fixed.
- Loki/Doctor Strange – Broken Spell: Loki could transform into Doctor Strange in Doom Match and use the banned Pentagram of Farallah. That exploit is gone.
- Magneto – MVP Screen Bug: Magneto’s MVP animation sometimes displayed weird visuals. Now his victory moments look right.
- Wolverine – Ultimate Knockback Fix: High network latency could sometimes send enemies flying to the wrong spot when hit by Wolverine’s Ultimate. That’s been corrected.
- Human Torch – Primary Attack Fix: A rare bug sometimes made Human Torch’s primary attack miss completely. His firepower should now hit as expected.
That’s it for this update. Expect more balance tweaks and fixes in the next patch.