This tournament is open to players of any age and any nationality.
The roster size for this tournament is limited to 1. The winning player can only receive prizing for one (1) player.
Players not listed on the Match Fixture page will not receive prizing under any circumstance.
Please note that in order for prizing to be available a minimum of eight players must participate in the tournament.
The tournament round start times are as follows:
|Round One||17:00 BST|
Other rounds are allowed to start once the previous round is completed.
Players will not be required to check in for this tournament.
Minimum & Maximum Players
When registering for a tournament, Users must select the minimum number of players required to compete in that tournament, indicated on the tournament sign up module. Users will not be able to select more than the maximum number of players indicated on the tournament sign up module.
If your username is found to be incorrect or you have input an email address instead of your Steam ID then you will be disqualified as this is strictly NOT allowed.
Players are not permitted to use a substitute at any point in a match. A substitute is defined as someone who is not listed on the Match Fixture page.
Player IDs are stored when you enter a tournament, meaning that any changes made to a player's ID after they sign up for a tournament will not be updated on the roster. To avoid this change your username before signing up for a tournament or leave the tournament, then change your game ID so that it is correct and then rejoin the tournament.
Only players listed on the Match Fixture page are eligible to play in tournament matches. It is both players responsibility to verify the eligibility of all players playing in the match. If a player uses an ineligible player in a match they will forfeit the match the ineligible player participated in. Proof must be shown to support any claims of an ineligible player playing in a match.
If the opposing player has an ineligible player present, you must tell the opposing player to replace that player with an eligible player. You must have given the player the required fifteen (15) minutes from match start time to substitute their ineligible player. If the player does not substitute their ineligible player, please report the scores in your favour and provide proof of the ineligible player in the game lobby.
All matches are to be played using the following settings:
|Match Type||Private Match|
|Heroes & Items||All Heroes and Items are Allowed|
How To Compete
Best of 1
All matches are Best of 1 and are decided after one game.
This tournament is specifically set up for PC & Mobile users only.
Game Session Setup
You must first add the opposing player via Steam friends list by using their Steam ID found on the Match Fixture page. Once the opposing player has accepted the friend request, the host of the match should go into the game and select the Friends List/Party Icon in the top left corner, then select Party, change the Bot settings to Humans Only and then invite your opponent to the lobby by using the drop-down feature under Party Code. Once both players are in the lobby the host should select Private Match and the game will begin.
How To Win
The player that places 1st in the match wins.
In the event of server issues arising, tournaments may be postponed or cancelled depending on the severity of the issue.
If the tournament is cancelled it will be announced on the EGL_Online twitter page and Discord channel. The tournament title will also be adjusted to reflect this outcome.
Incorrect Match Settings
It is the hosting player’s responsibility to ensure that the match settings are as outlined above in the Match Settings. If you notice that the host has the incorrect match settings, please record video proof of what is wrong, ensuring that the scores, time, incorrect rules and/or the players in the lobby are clearly visible (depending on the accusation) and then immediately report this to the admin.
In the instance that the hosting player has the correct match settings and you leave the game before it is completed, the player that did not leave will receive the win for that match.
In order for a player to forfeit, the opposing player must leave the match as soon as they have gathered evidence of the opposing player violating the tournament rules.
Players will forfeit a round for the following reasons:
- Leaving a match prior to it's completion and then failing to provide valid proof of the accusation against the opposing player.
- Hosting a match with the incorrect Match Settings shown above.
- Delaying a match by more than fifteen (15) minutes since receiving the match fixtures for that round.
If a player disconnects during the initial start of a match, the match will be restarted from scratch. The initial start of a match is defined as any time before round 3 in the game. Proof must be provided that the disconnection took place prior to this time.
If a player disconnects after round 3, they should attempt to reconnect if possible.
If both players disagree over when the player disconnection took place, video proof must be provided that shows how many rounds were completed when the user disconnected, as well as the players in the lobby.
Matches must be played in their entirety unless both players agree to delay the match. Maximum permitted time to delay a match is fifteen (15) minutes.
Failure to complete a match or report the scores within a reasonable amount of time will result in disqualification for both players due to inactivity.
Players may not delay the match for more than fifteen (15) minutes between each round. If a player delays the start for longer than fifteen (15) minutes, the other player should report the scores in their favour and provide proof of the delay occurring.
The player that did not delay must provide video proof showing that this fifteen (15) minute delay did occur.
The higher seeded player will be the host and will set up the lobby for that match. A player's seed is indicated by the number next to their player name on the tournament bracket. The highest seed is defined as the player with the seed closest to 0. The host must reside within the EU, if you are the host and do not reside within the EU, you must let your opponent host. If both players are not EU residents then follow the host procedures as normal.
Both players are responsible for reporting the result of a match. This can be done by clicking on the match fixture link found on the Match Fixture page.
Tournament brackets will be updated automatically once both players have reported the match.
In the instance that only one player reports the match result, the result will automatically be confirmed after ten (10) minutes. Please do not contact support in this time as you will cancel the timer.
In the instance that both players report conflicting results, the match will be placed into dispute and will be handled by a member of staff.
In the event of a dispute, the player that has disputed will be asked to provide proof of their accusation. Please see the Evidence Policy section below to find out what evidence is required.
If the disputing player is unable to provide valid evidence for the reason that they disputed, then the player will be removed from the tournament and will also receive a suspension due to disputing without valid reason/proof.
A player has fifteen (15) minutes to show up and be ready to start the match. Failure to do so will result in a forfeit.
To report a no-show, please click on the 'Opponent No Show' button on the Match Fixture page.
No Show Proof
If you have reported a no-show and the opposing player has disputed, you must provide video evidence that you have invited all players to play prior to the fifteen (15) minute no-show deadline. Failure to do will result in the no-show claim being voided and both players being made to play the round.
We have a zero tolerance policy for cheating. Players caught cheating, glitching or abusing in-game mechanics in any way will be permanently banned from the EGL site and all future competitions.
We strongly recommend that you obtain photo or video evidence showing the outcome of every match.
All conversations between users are not considered evidence. This includes, but is not limited to:
When asked to provide evidence for the outcome of a match, all video and photographic evidence must clearly show the match score, time, players in the lobby and, if necessary, evidence of the rule violation of the opposing player.
Evidence that does not meet the above criteria will not be considered.
All video evidence should be uploaded to an external website such as YouTube. Photographic evidence should be uploaded to an external website such as Imgur, Photobucket or Imageshack. The URL link to the individual evidence must be sent to an admin, along with a brief description of what the evidence shows.
Evidence that has been faked or tampered with in any way will not be accepted as valid. Anyone found to be providing fake proof will be permanently banned from competing on the website.
Abusive behaviour towards staff members that are called into a match dispute will not be tolerated. The individual user violating this rule will be subject to a site-wide ban.